Tuesday, 24 June 2014

How to make a tap

 This is my final model of a tap made on Maxon Cinema 4D
 I started off with a normal cube
 I then changed the settings of the cube using the scales at the bottom and set it to:
X:1000m
Y:20m
Z:300m
I then added segments. 8 for X and 3 for Z
 I then clicked 4 of the segments and used the extrude tool to extrude it 150m
 I then rotated 'P' by 30 degrees extruded it a further 150m I then rotated 'P' again by another 30 degrees and extruded it 150m again.
 I then rotated 'p' another 20 degrees and then extruded it by 200m. I then rotated it again another 10 degrees. I then extruded it by 100m then 150m. I then clicked the segments at the bottom and extruded it by 100m
 I then extruded inner by 30m I then extruded it by -150m to give it an inner.
 I then added a Hyper Nurb to the cube to give it a round effect




This is final product with a metal material

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